{
  "schema": "pajama.performance-ledger.v1",
  "date": "2026-09-22",
  "hardware": {
    "cpu": "AMD Ryzen Threadripper 3990X 64-Core Processor",
    "gpu": "NVIDIA GeForce RTX 4090",
    "vramMiB": 24564,
    "driver": "591.86",
    "ramBytes": 137326149632,
    "os": "Windows",
    "gpuBackend": "DX12"
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  "method": "CPU: 2 warmup + 7 recorded rounds × 48 frames, rotated variant order, release opt-level=s. GPU: render-pass timestamps at 1280×960, synchronous readback outside query; not presentation FPS. Single host, short official STG-Lite models; no claim of a measured minute-long or million-point renderer.",
  "iterations": [
    {
      "iteration": 1,
      "change": "Cache the learned opacity sigmoid",
      "evidence": "13.571 → 12.508 ms (7.8% lower; playback)",
      "decision": "Adopted; exact visible IDs and depth order"
    },
    {
      "iteration": 2,
      "change": "Reject outside conservative temporal support before evaluation",
      "evidence": "12.508 → 11.434 ms (8.6% lower; playback)",
      "decision": "Adopted; floating-point boundary margin retained"
    },
    {
      "iteration": 3,
      "change": "Replace comparison sorting with stable 32-bit radix sorting",
      "evidence": "11.482 → 8.983 ms (21.8% lower; playback)",
      "decision": "Adopted; 4 × 8-bit passes; original-ID tie order"
    },
    {
      "iteration": 4,
      "change": "Reuse a prepared frame for an unchanged time and camera",
      "evidence": "8.900 → <0.001 ms CPU preparation; paused workload",
      "decision": "Adopted; not a playback FPS claim"
    },
    {
      "iteration": 5,
      "change": "Reuse sampled positions when only the camera moves",
      "evidence": "8.897 → 5.688 ms (36.1% lower; camera-only)",
      "decision": "Adopted for repeated time; initial playback overhead addressed in iteration 8"
    },
    {
      "iteration": 6,
      "change": "Skip exp() inside a conservatively guaranteed visible time interval",
      "evidence": "9.595 → 8.703 ms (9.3% lower; playback)",
      "decision": "Adopted; exact threshold retained in the narrow boundary band"
    },
    {
      "iteration": 7,
      "change": "Reduce radix passes from four to three (11/11/10 bits)",
      "evidence": "8.703 → 8.382 ms (3.7% lower; playback)",
      "decision": "Adopted; full float precision preserved"
    },
    {
      "iteration": 8,
      "change": "Build the position cache only after time stops changing",
      "evidence": "8.382 → 8.121 ms (3.1% lower; playback)",
      "decision": "Adopted; removes unnecessary playback cache writes"
    },
    {
      "iteration": 9,
      "change": "Disable an unselective 64-bucket temporal index",
      "evidence": "70.40 → 0.00 MiB index payload; 8.121 → 8.003 ms (1.4% lower; playback)",
      "decision": "Adopted for high temporal coverage; primary benefit is memory, not a universal speedup"
    },
    {
      "iteration": 10,
      "change": "Render on demand; invalidate on time, camera, viewport or source changes",
      "evidence": "120 → 1 actual GPU submissions in two 2000 ms idle windows",
      "decision": "Adopted; idle work reduction, not faster moving frames"
    }
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      "change": "Always enable 64 temporal buckets",
      "reason": "No reliable CPU improvement on high-coverage short scenes; adaptive construction replaces it."
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    {
      "change": "Preactivate opacity and log scales for the GPU",
      "baselineGpuMs": 0.649216,
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      "reason": "No stable measured GPU improvement; production shader unchanged."
    },
    {
      "change": "Triangle strip: four rather than six vertices",
      "baselineGpuMs": 0.652288,
      "candidateGpuMs": 0.647168,
      "reason": "Difference within timing variation on this host; production topology unchanged."
    }
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